Commit fe3d8ad3 authored by Feng Tang's avatar Feng Tang Committed by Linus Torvalds
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console: prevent registered consoles from dumping old kernel message over again

For a platform with many consoles like:
 "console=tty1 console=ttyMFD2 console=ttyS0 earlyprintk=mrst"

Each time when the non "selected_console" (tty1 and ttyMFD2 here) get
registered, the existing kernel message will be printed out on registered
consoles again, the "mrst" early console will get some same message for 3
times, and "tty1" will get some for twice.

As suggested by Andrew Morton, every time a new console is registered, it
will be set as the "exclusive" console which will dump the already
existing kernel messages.
Signed-off-by: default avatarFeng Tang <>
Cc: Greg KH <>
Cc: Alan Cox <>
Signed-off-by: default avatarAndrew Morton <>
Signed-off-by: default avatarLinus Torvalds <>
parent 7bf69395
......@@ -112,6 +112,11 @@ static unsigned log_start; /* Index into log_buf: next char to be read by syslog
static unsigned con_start; /* Index into log_buf: next char to be sent to consoles */
static unsigned log_end; /* Index into log_buf: most-recently-written-char + 1 */
* If exclusive_console is non-NULL then only this console is to be printed to.
static struct console *exclusive_console;
* Array of consoles built from command line options (console=)
......@@ -476,6 +481,8 @@ static void __call_console_drivers(unsigned start, unsigned end)
struct console *con;
for_each_console(con) {
if (exclusive_console && con != exclusive_console)
if ((con->flags & CON_ENABLED) && con->write &&
(cpu_online(smp_processor_id()) ||
(con->flags & CON_ANYTIME)))
......@@ -1230,6 +1237,11 @@ void console_unlock(void)
console_locked = 0;
/* Release the exclusive_console once it is used */
if (unlikely(exclusive_console))
exclusive_console = NULL;
spin_unlock_irqrestore(&logbuf_lock, flags);
if (wake_klogd)
......@@ -1464,6 +1476,12 @@ void register_console(struct console *newcon)
spin_lock_irqsave(&logbuf_lock, flags);
con_start = log_start;
spin_unlock_irqrestore(&logbuf_lock, flags);
* We're about to replay the log buffer. Only do this to the
* just-registered console to avoid excessive message spam to
* the already-registered consoles.
exclusive_console = newcon;
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